August 2023

Dear Publishing Professional,

The world is changing faster all the time. You can be left behind, or you can ride the wave. This issue focuses on creativity to help you stay ahead.

Please remember to share this with anyone you think might find it of value. You can also follow me on LinkedIn and subscribe to the letter there.

Make "brainstorming" work

Brainstorming is often unproductive for some very well-known reasons, including …

Try this model instead.

One source for brainstorming tools is “52 Brainstorming Tools” by schoolofthought.org. Here are a few examples that I like.

I can organize and run an effective brainstorming session with you and your staff. Call me if you're interested.

A simple example of a mind map

How “yes, and” can spur creativity

There's an improv exercise called “Remember that time we went to Mexico” that can help with creativity in the office. That sounds silly, but hear me out.

Here's how you do it. People pair up. The first person says “Remember that time we went to Mexico?” and the second person has to reply with “Yes, and …” and then provide some additional detail about the trip, like, “Yes, and you wore that fabulous red dress.”

Each partner has to affirm everything the other person says, and in the process, they build a story about a trip to Mexico.

The exercise forces each person to listen to the other and to keep in mind all the growing details about the trip — because you're not allowed to contradict any part of the story.

You can't dismiss the other person or his ideas. You have to incorporate them into the story you're both working on.

How does this apply to publishers?

Imagine imposing a “yes, and” rule on a conversation about a new website design. Someone says “we should make the whole site red,” which is a stupid idea. But you're not allowed to say that it's a stupid idea. You have to think of a “yes, and” reply.

You might say, “Yes, and think of all the shades, tones, and textures that are all red.”

Now you've moved from thinking about color to thinking about shades, tones, and textures, which might not have come up at all. People are thinking, “Oh yeah, there are lots of ways to distinguish things visually even when you use the same color.” It might get you thinking about design for the color-blind, or … who knows what?

An all-red site is still a dumb idea, but the “yes, and” mindset forced the people in the meeting to be creative, which brought up a new and useful concept.

It's so easy to say no and shut something down, which is the opposite of creative. It takes work to say “yes, and.” You have to try to find the jewel hidden in the garbage.

“Yes, and” also makes it easier to remember what was said in the meeting because you're forced to remember all the details -- because you're not allowed to contradict them.

This is not the right method to reach a final decision on an idea. Sometimes you do have to say no. But it is a useful method to get new ideas, and as an added benefit, it's fun, and people feel that their views have been heard.

Hire weird people and grizzled old skeptics

Weird people …

Weird people can be a source of creative, out-of-the-box ideas.

Think about your staff for a minute and ask who's challenging the narrative. Who's coming up with new ideas?

Aim for a workforce that brings different strengths and perspectives. Think about …

If you want new ideas, you need new thinking. But sometimes the new idea is unrealistic, which is why you also need a grizzled old skeptic to keep things in check. Ideas are great, but ideas are useless until they become operational, and that requires hard questions and real-world analysis.

Quick tips for short videos

Gall's Law and the MVP concept

MVP = minimal viable product. It's something simple that works and solves a real problem, which fits in well with Gall's Law.

"A complex system that works is invariably found to have evolved from a simple system that worked. A complex system designed from scratch never works and cannot be patched up to make it work. You have to start over with a working simple system." – Gall's Law

There are several reasons for this.

The lesson is clear: start with something simple that works in the real world with real customers, and not something that only works in some genius's mind.

Sincerely,

Greg Krehbiel

P.S. –  I'm available for consultation. If you need an extra hand, a jump-start, a project manager, a kick in the pants, a second opinion, or someone to lead your next brainstorming session, or new product development initiative, give me a call. 240-687-1230. 


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